March 5th, 2010
December 15th, 2009
3D Game Developers Get New Pipeline to Monetize and Socialize Fans
Unity 3D game developers now have a definitive place to go to monetize and socialize their online games. OverInteractive Media Inc. has just launched dimeRocker, the innovative self-publishing platform for Unity 3D game developers to deploy, manage and monetize their content across the social web from a single, centralized account.
"It is no longer about people going to a portal for a game, it is about bringing that game to people anywhere, on any platform," said OverInteractive Media CEO Glen Lougheed. "This is the future of social gaming, and ...
November 9th, 2009
BREAKING: Google Acquires Mobile Ad Network AdMob for $750 Million
October 26th, 2009
For social networks, it’s game on: USAToday.com
The gamers, many of whom eschewed traditional video-game consoles, have spurred revenue for Facebook. The 5-year-old social-networking site recently announced it was operating in the black — a major feat in an industry beset by doubts about its ability ...
October 19th, 2009
Socialize Me – Tap Today’s Billion Dollar Social Games Sector with FanTrust
Hundreds of millions of today’s gamers are enjoying light, fun, “snackable” games played within social networks. This fanbase is expected to surge to 250M in 2009 from 50M the previous year. The market for this upstart genre of entertainment is pegged at $2B. And with low production costs, unlimited free marketing and multiple revenue streams, social games promise big business for years to come.
Generating real world dollars from virtual goods, advertising and sponsorship, social games represent ...

